Notes & Combos
Good enough deck, went from Great Ball to Ultra Ball 4 with 60% WinRate. Unfortunately some decks like Hoopa, Altaria, Miraidon, Rayquaza are just too fast and don't really depend on adding energy since they only need 1 or they can just cycle it through the GY. Unless you draw horribly, you should be more than set to defeat Mega Lucario, Vespiquen, Suicune and Charizard. In reality, Peculiar Plaza and single energy decks will pretty much win 70% of the time unless they brick.
The lock is simple: Ninetails and 2 Corphish in the back, always try to drain energy up until the opponent's active Pokemon can't recall. I'd recommend to always use Parasol Lady as soon as you use Corphish effect to cycle it next turn if needed.
If you draw Vulpix depending on the oponent, you can put it in the Active Spot, and you will have at least 2 energy by the next turn. Usually I like to Evolve instantly as Vulpix only has 60 HP and can generally be One Shot. The issue with Lightning decks is that Corphish can be one shotted by Oricorio if you don't draw a Crawdaunt or a Vulpix which in that case you can Parasol your Corp into active Vulpix, bench Corp and have Ninetails and Craw in hand to lock the Oricorio, then try use Sabrina if they don't have an Oricorio in bench.













